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Both games in The Alto Collection have a dynamic weather cycle. So far, I felt the game was most satisfying to play as Maya, as combining the tricks and picking up speed boosts feels great. Alto is an all-rounder, Paz is slow to start but can build unstoppable momentum, and Maya can pull off flips much faster than the other characters, but has trouble building speed. As you progress you will unlock other characters such as Maya and Paz, who offer different attributes. Initially you begin the game as the titular character, Alto.
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After ten levels, you will unlock a new character. What The Alto Collection calls levels, are essentially three objectives that you have to complete in order to unlock the next set of objectives which progressively increase in difficulty. You can purchase upgrades to existing items to increase their duration, or other items such as the wingsuit which adds a new function to the gameplay, allowing you to glide.Įventually, after you have travelled some distance without crashing, you will awaken an elder who is faster than you and they’ll attempt to catch you and bring an end to your run. Coins that you collect as you play, can be spent in the games workshop. A hover feather which briefly allows you to avoid rocks that will end your run, and a magnet that will pull all the coins towards your character instead of having to direct yourself into them. Whilst snowboarding, there will be items scattered throughout the level. Respecting Your Elders And Collecting Coins Pulling off tricks in The Alto Collection will extend your scarf similar to what we have seen in Journey.
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